![]() ![]() We can rotate an object by using following equation-Įxample: A Point has coordinates P (2, 3, 4) in x, y, z-direction. Placing a checkmark in the Keep Pattern/Texture in Sync option allows you to change the Angle on one panel and have the other Angle value changed automatically. ![]() In Home Designer Pro, select the Texture panel to rotate the Angle for the display of materials in Perspective Camera views, since the Pattern panel will only affect Orthographic or views using the Vector rendering technique. Z-axis Rotation: We can rotate the object along z-axis. Under Rotate Angle, type in 90 and click OK to apply these changes to the material.We can rotate an object by using following equation. Y-axis Rotation: We can rotate the object along y-axis.We can represent 3D rotation in the form of matrix. X-axis Rotation: We can rotate the object along x-axis.In Three-dimensional plane we can define Rotation by following three ways. This effect uses automatic face detection. The new coordinates after Rotation = (x 1, y 1, z 1) Auto adjust photos in one click, crop, rotate and resize images in no time. The initial coordinates of an object = (x 0, y 0, z 0) In 3D Rotation we also have to define the angle of Rotation with the axis of Rotation. The 3D rotation is different from 2D rotation. Computer Graphics Tutorial Introduction of Computer Graphics History of Computer Graphics Types of Computer Graphics Application of Computer Graphics Input Devices Output Devices Display Devices Display Processor Image Representation Color Model Animation Projection Transformation 2D Translation 2D Rotation 2D Scaling 2D Reflection 2D Shearing 3D Translation 3D Rotation 3D Scaling 3D Reflection 3D Shearing Computer Graphics Window Panning Zooming Clipping Line Clipping Point Clipping Text Clipping Polygon Clipping Scan Conversion Line Drawing Algorithm DDA Line Drawing Algorithm Bresenham’s Line Drawing Algorithm Mid-Point Line Drawing Algorithm Scan Conversion of a circle Bresenham’s Circle Drawing Algorithm Midpoint Circle Drawing Algorithm Scan Conversion of an Ellipse Pointing and positioning Techniques Filled Area Primitives Misc 2D Transformation in Computer Graphics Types of Computer Graphics Resolution in Computer Graphics Anti-aliasing in Computer Graphics Aspect Ratio in Computer Graphics Composite Transformation in Computer Graphics Homogeneous Coordinates in Computer Graphics Illumination Model in Computer Graphics Rendering in Computer Graphics
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